He's a lover, not a fighter...

So, to start, this post will be the first of an ongoing string of reviews on all manner of stuff. We love stuff, you love stuff, I LOVE STUFF. You want to know what stuff is good? I like seeing if stuff is good, thus the rigorous testing of stuff and reviewing of said stuff, which will be posted here on my blog of awesome!! I’ll cover things from Film and Television (new, old, and upcoming), Books (of the Geeky variety, and a few that maybe aren’t), Gaming of various shades (Video gaming and Table Top, Mostly), and Music. This way, I’ll always have something to write about and you will have something awesome to read about here (that won’t always be mushy or soapbox-like here)


Now that we have that out of the way…

As I mentioned in an earlier post, I am a Gamer. I like to follow the happy middle path between Hardcore and Casual. In other words, I LOVE to HAVE FUN!

This brings me to the game I am reviewing today. Sorry that it’s so short.

I used to be the proud owner of the last gen PS2 and Xbox consoles, the Current Gen systems had been released by this time, but I didn’t really have much of an interest in either of them at the time.

Until I watched the PS3 Keynote one fateful E3 (for those of you who don’t know what that is – it’s the Electronics Entertainment Expo, it’s like a huge Video Gaming convention, but it’s mainly for the Press. The Vendors/Console Companies often talk about the experiences they’ve had with their product over the last year and then preview the shitload of goodies they’re releasing in the next year – it’s awesomeness on toast). It was the usual thing you might expect, look at the number of units that our console is selling (which wasn’t many in comparison to Xbox, at the time), look at the cool new games we’re releasing, look at how we’re changing video gaming as you know it.

And then they revealed their showcase game – a British Video Game called LittleBIGPlanet.

From the moment the first vids of it were revealed, it captured the attention of everyone watching. This game promised gameplay that would be accessible to every level of gamer, it promised a level of cuteness and fun that went way beyond the level of awesome, most importantly, they promised the ability to utilize developer tools to create playable levels of their own to upload to a virtual community via the Playstation network (or PSN) for other players to test, rate, and be inspired by.  Here’s part 1 of the developer walkthrough at the e3 conference.

This was the game that prompted my interest in the Playstation 3 console. My wife (then my girlfriend) bought the console for me for our 2nd year anniversary, and the wait for the release of LBP began. It was well worth the wait!

In the 2 years since the release of LittleBIGPlanet, the game has more than lived up to the hype. In addition to being insanely cute and insanely fun, players have created almost 10 million levels and pieces of content that has been uploaded to the network. (Including one of mine – it’s not nearly as good as the others, trust me. lol) For this reason alone, it looked like there wouldn’t really be a need for a sequel, right?

Wrong! WRONG!!!

Media Molecule released the much anticipated and thirsted after sequel to the blockbuster, genre changing game, which means more levels, more DLC (Downloadable Content), more uploaded levels to play, and more tools with which to build anything you can think of. So far I’ve seen LBP remakes of several Video Game titles (like Assassin’s Creed: Brotherhood, Pac Man, Street Fighter II, and yes – Space Invaders) and the creation of all new games and interactive bits of visual art that are mind boggling and  awe inspiring. Also, the addition of the grappling hook, the throw gloves, and the mountable character vehicles add a level of awesome that adds to the difficulty as well as the fun of gameplay and keeps me unable to breathe from laughing so much

I personally haven’t finished the game yet. I’ve honestly been having too much fun playing the created levels and coming up with ideas with one of my own (one that’s not as lackluster as the last attempt. lol) and trying to convince Christine that it’s not nearly as stressful playing as it might look. The wonderful thing about this game is that it forces you to have fun, whether you intend to or not, forces you to laugh, forces you to point out all of the little quirks and inside jokes and nods to pop culture, it’ll make you want to play with other people so that you’ll all laugh until you can’t breathe.

Most importantly, just like its predecessor, it’ll force you to imagine.

Just play the game and see if it doesn’t bring a smile to your face!

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